anyway, update actually. ive figured out the new changes that need to happen to game3 in order to continue working on this.
- external event triggers
- new player controller module for both player and ai interaction
anyway, update actually. ive figured out the new changes that need to happen to game3 in order to continue working on this.
a recent addition to game3 allows globally managed physics objects, essential part of any puzzle game with physics elements!
WOW ! good job man , nice graphics , keep it UP !!!
i have not forgotten about this project!! im still building the core systems to allow for faster iterative development. for a game thatll be mostly linear and scripted, that may seem overkill, but the core is something im reusing in several different projects.
this game is the last thing we need right now, it would be best you return ot this after all heavy tasks on yr schedule has been relief’d.
Fred/K.S
lol , this was funny comment
lol yeah. it makes more sense if you know the other stuff im working now as well.
big things are coming for open world bge games
Did you just said open world , and BGE
this isnt a chatty interweb thing. this is a forum for (moderately)intelligent communication.
please keep your irrelevant audio clips, giffys and memes at the door. its a waste of blenderartists server space.
thanks.
Sorry about that
Like Unigine, i mean high performance vegetation, terrain and water waves features ? make us dream
For your Sintel game here how to get very productive :
(adding more objects details will make the game stand more appart)
the goal of this project is to finish it. there will be nothing fancy or groundbreaking.
assets will be ported from the original 2.5 blends.
for groundbreaking, see @Fred_K.S TBW project which also uses game3 core
they are part of my python game3 core. exclusive to upbge 0.2.0 mind you.
Repository is unavailable:
https://github.com/DaedalusMDW/sintelgame
Where can I download this game ?
Just don’t want to start porting from scratch.
github didnt lend well to the asset heavy repo, so i took it down. when i get game3 to a more proper feature set (events and player controller module), i was going to put it onto my google drive and put the code on a repo without assets.
stay tuned, the first iteration of event system is under testing, which means the tundra map can finally have some gameplay added. a test build will be posted!
ill need some time to get the project in line with the latest game3 master. im very exited and have been waiting too long for this!