A real life animation that I modeled in Blender at the end of 2017. I got the idea after seeing an similar example of this from some Disney demonstration video. I thought how hard could it be, well pretty damned as it turns out. The Disney folks had written themselves a nice little piece of software to get their gears and levers all worked out for the proper animation-loop. I had to work it out myself first on the computer and then had to make adjustments again after I 3d-printed it, because I hadn’t accounted for all the play and give totaling up with all the axles, gears and material flex.
Anyway I got it to work in time for the Saint Nicolas celebration as a little prank for my sister. A mini-me for her to do help her with the days hard work and pushing back against the hands of time. Combined with the little solar panel I slapped together for it, the idea was that she could put it on the window sill and at first daylight it would start doing the daily grind for her.
I think it came together surprisingly well. I’m pleased I managed to combine the concepts of time, effort and her and her initial into one whole. In the end the joke was on me though, because this thing took me waaay to much time and effort and probably made me age prematurely .
Here’s a little screengrab from the project. I started with working out the mechanism in linkage and used a gear-generator website to get me the correct gears and then started modeling all the parts. At first I planned on making it similar to the ones by Disney and on thingiverse, but then I figured out a way to mount everything on the central base plate.
One interesting thing I learned is that trying to create a quasi 2d profile of a female torso just doesn’t look right, which is why I modeled a more sculpted 3d torso, while keeping the rest in simplified profile perspective. Isn’t as visible on the screengrab as it is 3d printed.