This is a personal project, modeled, textured and rendered in Blender with Cycles.
Maybe i will continue working with the character in some future animations.
Textures from free sources as ambientcg and freepbr, mixed with handpainted textures.
Here is the “Behind the Scenes” article of this amazing artwork!
Do check this article written by the artist himself. It describes the process of making the artwork step by step with an insight on character-designing in Blender.