I decided to make self-portrait again after 10 almost years of blender experience.
Here’s the new one.
Here’s my attempt 10 years a go.
And my picture for the reference.
I sculpted highpoly “flesh” in Zbrush, retopo was done in blender with Retopoflow add-on. Clothes and other things was modeled in blender. I baked textures mostly in Marmoset, but I used Blender and Substance3DPainter for some maps. Textured I Substance3DPainter. Long hair was done with Zbrush fibermesh and other hair I did Combination of Blender Geometry nodes and with Hairtool add-on. I consider this “done” but I try to post work in progress when I start a new project.
more pictures in my artstation. https://www.artstation.com/ziwerliz