Hi, does anyone have a workaround for UV’s being removed from objects that have multiple materials and one of the materials has no texture? I think the addon needs to create multiple UV maps and then add a uv map node to the materials that use them.
Hi, does anyone have a workaround for UV’s being removed from objects that have multiple materials and one of the materials has no texture? I think the addon needs to create multiple UV maps and then add a uv map node to the materials that use them.