We sometimes need to throw something together really quick, and google sketch has a rather nice library of prefab objects.
But we are having some trouble converting them to blender.
We found a way by exporting the sketchup scene as a Google Earth 4 kmz file which we rename to zip and then decompress the file.
We then end up with a collanda file 1.4.
Which we then can import, but not all objects appear in blender and the model seems to have sunk in the ground.
Does anybody have any thoughts?