Skin modifier in 2.64a breaks mesh

How to workaround this bug with twisted sections of the skin modifier: ? Thanks

Moved from “General Forums > Blender and CG Discussions” to “Support > Modeling”

Have you tried to select the vertice that is there and CTRL+A to grow it a bit and see if it improves ?

Yeah, it doesn’t help. Tried all kind of things with Skin, nothing fixes that. Even remodeled that loop - get same issue in the same place.

Can you upload only that part of your model (cut everything else if you can’t share the whole thing) , so maybe someone can find a way ?