Skin textures: Did I get them right?

Hello everyone,

Some time ago I asked here if it was possible to get a still image 100% photo-realistic using a Blender rendering as a starting point.

As you can see, my modeling skills aren’t yet top notch, I focused on the skin here.

Your feedback on the skin textures is welcome with a focus on 2 areas: The juntion between model and background, and the field texture.

Id like to thank Mario Peper for dragging me out of my comfort zone.

Many thanks as well to Blender Guru, Lance Phan and SirPinkBeard for their astonishingly good tutorials that I used. Considering that 1 month ago I didn’t even have Blender, this image could be seen as a testimony to their pedagogic skills.

I think with some color it will look great. I dont know what that black thing on the bottom is.

Also change the background color because now its gray in gray. Maybe a subtle gradient in color opposite from the skin color.

My first attempts in blender where not that good at all. Like far away from that.

Keep blending.

Thanks for the suggestions. I’ll keep them in mind. The software is so user friendly sometimes. I’ll keep Blendering :slight_smile: