Hi everyone!
I’m having a hard time setting up weights for the skirt on this model. Usually I don’t have a problem with clothing but for this instance, character’s legs are too short and the skirt is just two loops of surfaces, making it extra hard to follow character’s legs while running. The results I achieve are:
either too stiff or
too janky.
I know this model being super low poly and running animation separating legs too much are limitations for mesh deformation in this case but if you have any solutions, I would highly appreciate it!
farm-character.blend (4.2 MB)