After tinkering for a couple of days with skybox, I’ve run into something quite unexpected.
Well, from the start: I have 6 images rendered in Terragen which I need to use in my project. I’ve created a seamless envmap as described here (http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/Build_a_skybox - see the very end of this, with ‘cube faces order’):
But when I tried to animate the camera - made it spin 360° around Z it looked like the camer did 720°, i.e. made two full revolutions (!). Again, as I tried to rotate it 90° around X axis, it looked like it did 180°.
Can anyone explain what have I missed there?
Blender is 2.49