Thanks for the tips.
Re: Toonhimself - It might need a tiny bit under the ceiling. I was messing with tweaking it in photoshop per your suggestion, but I was finding that when the ceiling got a little more light it started pulling the focus away from the window which is where I want the viewer wants to go.
Re: Erstus - You are absolutely right on the paint. I’ve added a small displacement to it to make it look more like it was painted with a roller and you can see it in the updated image below. I still dropped the wood down some. The one above looked too much like unfinished wood to me.
Re: HelloHiHola - I was debating the sun shadows myself and went back and forth a little with the sharpness. The photo I originally took was on an overcast day so everything was soft. I wanted a little of the softness to lighten the mood and give the viewer an almost dreamy feeling as they look towards the sky. While the sharper shadow comes closer to reality, I want to sustain just a little bit of fantasy to lift the mood. That being said, i’m still messing with it.
Updated image below. Modeling wise I have yet to bevel the edges between the walls. Too sharp. The bevel Modifier ends up creating some artifacts as does the edge bevel tool. not really happy with either. I might just have to go in and do it manually. Then onto the crazy high sampled final render.
More crits please!