Slingshot guy - Learning basics of character modelling

Trying to learn how to get a good topology and improve my modelling skills I decided to try to create a character.
After having abandoned a lot of character projects I decided to try to model a character with a simple body and with not too much details to try to keep the exercise at a very base level but trying to create a good topology in some key points.
I’m proud of this result also if there is still space for improvements.

2D concept from “fraffrog”

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