I had an art test for a job lately (sadly I did not get an interview). I had 7 days to create and texture a West Elm leather slope lounge chair, and to make a scene showing the model. To be honest it’s not a chair I particularly like the look of - to me it’s very dated and reminds me of the old 1960’s furniture in my university stores.
This was my first use of Substance Painter - it’s pretty cool. Now I have used SP a little more, there are some things I’d do differently, and I think the polycount could have been reduced a fair bit too. I’m hoping they might share the feedback from their art team to see what to improve for next time.