after I didn’t post since months, I’ve a problem again:
I noticed, that the test ragdoll and also the minotaur slides slowly away while they should keep standing. I wont to use the friction of the materials for movement, like walking, running or sprinting. The movements are not the big problem, but the sliding while it should keep standing.
I have tried a lot, but nothing could fix it. The colliders for the hooves don’t touch the floor, shelf if I had set the margin to zero.
Per haps you can tell me what’s happening if you see the file: alternative_ragdoll_last_stand3.blend.zip (306 KB)
Because it’s the same at both I posted the testfile, only.