Slowmotion

(The Nunchako) #1

Hey, i need some slowmotion effect to my ragdoll game. So do you now an good example that showes slowmotion?:smiley:

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(James XVI) #2

I’ve never seen anyone attempt to create slowmotion in the GE, but from what I’ve seen it should be doable…

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(The Nunchako) #3

anything??

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(tarkata14) #4

Im sure you could use python to slow Physics dow somehow, but i don’t know how.

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(martinsh) #5

i use this method:

GameLogic.setPhysicsTicRate(60)
GameLogic.setLogicTicRate(60)

for slowmotion - (1000) or more, but it messes up physics and physical objects sometimes “explode” :wink:

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(James XVI) #6

Nice method, works very well over here XD

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(martinsh) #7

I think you should “enable all frames” also, to get this working properly

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(The Nunchako) #8

Cant get it work:S
NameError: Name “gameLogic” is not Defined

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(martinsh) #9

ok… here you go
http://www.savefile.com/files/1069355

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(The Nunchako) #10

Thanks, that help very much. But now i have one move problem:S
I do when properly prop is near object head then the slowmotion should come. But it will not go away again:S Can you help mee with that?

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(martinsh) #11

try it with collision sensor, and enable TRUE level triggering, it should actually work anyway…
or post your blend ill try to fix this problem

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(The Nunchako) #12

Did’nt work:S

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(kirado) #13

nice file Martinsh… very sweet!

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