Smoke Problems

I have have some strange problems using the “smoke engine”



the smole in the viewport appears on a different position and size as in the rendering… see attached files.
The smoke emmitter is an animated object… ->hit alt-a to see.

Any ideas welcome:)

edit: attachement added (blend file)

Attachments

ge1.blend (489 KB)

Hi

Smoke rendering is in development.
This is known bug.

hey meelis,
thx for your reply.

btw superb avatar;)

I saw a lot of animations using rendered blender smoke and wonder about some workaround?
Any one knows what could i do to avoid this?

Thx i found it from internet, just smal edit with text in PhotoShop.

http://www.upload.ee/image/2139027/Meelis.jpg

nice physics blend file, not much smoke though.

This might be due to scaling of the domain cube. Before setting things up might need to apply scale (Ctrl+A)

@sago

oops i uploaded the wrong file…
Now the right one

Yes it seems that your right. you need to have correct scaling BEFORE setting up a smoke domain.
Applying afterwards does not help.

Thx so far!

EDIT: Real strange, i cant get the uploaded scene set up correctly.
I disabled smoke domain and flow object and even deleted the particles. Scale and rot is applied. Freed all baked (just to be shure) No matter what i do! -wrong render…
I made a complete new scene from scratch and everything is fine!?

Attachments

smoke.blend (907 KB)