Hey guys, I’ve been trying to create some smoke presets that I can use in live action video by using blender. I’ve been running into problems controlling the smoke though.
First the smoke starts off good and the way I want it to look. Going a good distance to the right before it rises and dissolves.
After a while the smoke starts to shoot off at an upwards angle and have smoke rising up at the emission area. This is what I don’t like.
The settings for my particles and smoke were kept mostly the same for default smoke.
240 Frames Of Emission
Normal Velocity: 8
High Resolution: Yes, 1
Noise Method: Wavelength, 2
Initial Velocity: Yes
Dissolve: Yes, slow and 5
Thanks to anyone that can help, I also hopes this helps give other people a better understanding of controlling the smoke simulator after questions are asked.