I’m using basic render and saving settings (png,16 cdepth,with and without comp) but it is still the same.
It’s very frustrating because the render looks perfect in blender.
Are you sure you selected RGBA in the Output Properties → Output → Color (or accidently selected just RGB in the toogle region of the Blender File Viewe)? Because if just RGB then blender shows the transparency but don’t export it (just checked).
I just found that the alpha canal in the composite render is different to
the color canal. Maybe it can be helpfull to find the problem.
Why is it making these line?
I also found just yet that the glare maybe is doing something wrong with the alpha channel (the premultiplied problem i meantion earlier… maybe this was it with using compositro and low valued alphas). Maybe just turn composite off for a test?
Edit: ahh maybe have a look at this StackExchange: Blender does not set the alpha channel correctly