Hi, I was looking at turbo squid to get an idea how to make cartoony characters and found this puppy (the puppy of the two), I can see the UV texture but am curious how someone would go about painting it. Would they paint it in a 2d painting app or in blender itself because the curves are so smooth I think I would have trouble doing it in blender. I thought maybe in GIMP I could use a path to smoothly define an area but that was just an idea.
This is a cube, one side half the length extrude subdived and booled with a sphere. The black and white is painted on the border while using intersect and on another painting difference…
Just an idea because me straight lines looks like drawn during an earthquake First i thought dynamic paint is an option… but this just works on vertex color (?).