However, since I just joined the hand, the wrist doesn’t want to smooth out with the hand. I only know how to get them to react by remeshing, but there is a problem: the voxel size I need crashes Blender. Any larger, and the areas between the fingers being to merge. Is there an alternative way to make separate parts act connected?
If I gotta go into Edit Mode, I’d like to solve the issue where my computer slows down while in Edit Mode on a remeshed object. I’m assuming it’s because the computer has trouble trying to render all those vertices at once, so how do I work around that?