Snap Increment

Hi, I come from Unreal Engine 5 where I think it has a nice and simple custom snapping increment that we can set ourselves.

From what I’ve read Blender has only a fixed increment of 1 setting? That would be kinda disappointing since it seems pretty easy and useful implementation.

I use Quicksnap but I would like to know if there is either a way or an addon that increments the snapping of moving, rotating and scaling.

Thank you very much!

Set grid scale to whatever you want to snap to:
image

To change the Subdivisions setting for orthogonal views just set your scene units to “none”. (Metric is stuck at 10. Imperial is at 12, 3, 22 or 10 depending on view scale… :man_shrugging:)

Good luck.

:thinking: … at least in 3.6.7 i’m able to use any value independent from the units… …but with None units the unit scale (??) defaults to 10… ???

Anyway:… it’s scaleable:grin: