hi,
i try to “quickly” snap a curve point to an other curve point (or curve control point) during transform without success.
i tried all available “quick” snap to during transform options of the view-port, but none of them let me snap to s curve point / curve control point
Snap to Volume - no success
Snap to Face- no success
Snap to Edge - no success
Snap to Vertex - no success
Snap to Increment - no success
is there an option?
(except of the complicated way of
this would be a workaround only for one portion of the problem…
with that i can only snap to the vertices (of curve points), but never to curve handle control points -sometimes, there is also the need to snap to.
where can i post feature requests?
i think it should be not such a big deal to implements snapping to curve points & curve control points/handle points…
i hope i am not wrong
The 9 steps aret true if you are dealing with 2 different objects mesh / curve.
If you have 2 curve objects you can join them into one single object, snap your curve / handle points in edit mode using the cursor.
If you want to separate them again just select a single point hit p and you’ll have 2 curve objects again.
hmmm…
something similar to edge snap for curve would be also nice
and similar to vertex slide for meshes would be curve slide very very nice :yes:
mesh => equivalent curve
snap to vertex => snap to curve point /curve handle point
snap to edge => snap to curve
slide vertex along edge => slide curve point / curve handle point along curve