I’ve been trying for a good while now to simply snap some little nubs and horns to a neighboring face, by following this simple explanation. Instead of asking again on discord (futile), I just thought I’d bring this topic back up again.
The result is never accurate, whatever I try: the smaller objects always go “through” the surface face of the other mesh at an angle, rotates in every direction except the right one, etc.
I want the little horns and ridges to point outwards, with their largest flat face against one of the flat faces of the Dinosaur’s head surface. I cannot get snapping to work, even in Object mode. It just makes the small object explode/deform.
The blend file: Gigs4.blend (1.3 MB)