Snapping Cursor to bezier curve vertex not possible?

No matter how I set the pivot, I’m unable to snap the cursor to a bezier curve vertex. I can see the nature of the problem - when you select a curve vertex, it’s handles are also selected. So the snapping operation never sees the vertex only, always uses the median point between the three actual points selected. Am I missing something or is that just how it is (in 2.49)? My workaround is to snap the vertex to grid first, but that’s more involved.

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Select the control point so the handles are also selected, then deselect the two handles just leaving the middle control point, then Shift+S / curser to selected.
Demo: http://screencast.com/t/XbhPGaNYl3vo
In blender 2.57 it works as you want without needing to do this.

How does one delete handles? Is it possible? I have a vector I imported from an SVG, and some of the points which are just straight corners, not curved, have handles which I don’t think are necessary.

tnx