Hi!
I created my own version of what could have been if Nintendo brought their CD-Rom addon for the Super Nintendo to market in the early 90s.
Animated and rendered in Blender/Cycles, modelling was done in Fusion 360 and some post work in Fusion/Resolve.
Full project on behance:
49 Likes
bartv
(Bart Veldhuizen)
2
I featured you on BlenderNation, have a great weekend!
bartv
(Bart Veldhuizen)
3
You’re on the featured row!
EdgeMaster
(1EdgeMaster)
4
Gorgeous! A great picture from an alternate timeline in gaming history!
CAE-ID
(max)
5
These textures are spot on! Very nice chromatic aberration - how did you create this? Bokeh with Image?
rogper
(Rogério Perdiz)
7
Would have looked gorgeous!
Excellent work! Loved all the details!
Btw “Secret of Mana” is one of my Top 3 Snes games.
Thanks, it’s Blender’s stantard DoF, CAs were done in Post in Fusion.
Hello. Amazing details. I love it!!!. Could you show some mesh of your project?
1 Like
Well, it’s a CAD model so it doesn’t look pretty …
Thanks a lot. For me is perfect. I very like CAD project. Now I learn Plasticity software. Amazing stuff.
Nice… love textures… takes me back to playing mine way back.