SniperPro - UrbanMonkeyStudios

… Nice… I like the lookout tower!
gill

Yeah, the tower looks good, but wood shouldn’t be so shiny.
The old webpage isn’t working, so I can’t see the demo. But I would expect AI like <<you shoot that guy and all other enemies are shocked for ~2 secs and they start hiding behind every obstacle and shooting randomly at you. And they can start doing something more logical (like trying to get you from flank).>>
This is going to be a sniper game, right, so there should be less walking, bomb planting, etc.
But overall it looks promising. Congrats for you.

Thanks for your feedback, we have adjusted the towers specularity and the new storyline no longer involves planting bombs and requires more stealth.

Also, we’re not up to it yet but when we remake the AI, it will be alot like elgregor mentioned, and less like the original AI from the first demo.

-UrbanMonkey Team-

Gud stuff !
im lookin forward for some physics demonstration :wink:
but nice progress so far and gratz :smiley:
Yours,
ShortK

ya, the gun is on the left side. its traditional to have it on the right. and its not weird that way. (you played very many fps? just a question).

hey i was just wondering r u like trying to make it cartoony or somthing cause its kinda look that way in ur screen shots