She reminds me of that character from Harry Potter (can’t remember her name). The model overall looks great, and as Modron suggested, it might need some retopology, especially if you’re planning on animation. A bad topology might create strange pinching effects when deforming. You could try baking the normals and displacement, just make sure the UV mapping is similar to the retopologised version.
I think I’m good, She’s not going to be moving much, and if there are gonna be some pinches… who cares, I’m doing this for fun…
Anyways thanks for replies guys, in serious future projects, I’ll definitely do retopology…
She reminds me of that character from Harry Potter (can’t remember her name)
Yea, it’s Luna Lovegood , the face is ripped from the Harry Potter game though, couldn’t do it myself…