I have a cylinder / button with its face towards the screen. I am trying to add a soft glow to it during animation ( normal 3D through keyframes ). I was hoping that I can demonstrate 3 stages
- Off / neutral
- Lit / Glow
- Soft glow that grows beyond the radius of the cylinder face.
It would be nice if I can learn how to do 2 and 3. As for 1. I will be keeping it as normal cylinder face and then pass through Lit and Soft glow beyond cylinder radius.
As for the soft glow, I think Windows boot animation used to do that. I would like to keep it proportional to the diagonal of the cylinder in the case, not offset. Thanks