I’ve started recently to play with Blender to model acrylic forms we produce.
Everything is going fine but one simple thing.
In real, we encapsulate objects in acrylic SOLID glass.
The simplest thing we can encapsulate is flat graphics, let it be a logo and some text.
Graphics is encapsulated in the middle of the glass.
In Blender:
I’m placing a plane inside of a solid glass object. Blender is trying to bounce the light correctly through both objects but having trouble.
I can see transparent graphics, what is good, but also I can see the shape of the plane (somehow reflected inside glass) what is for me a side effect.
I spent hours if not days looking for solution but in vain.
Anyone can help me ?
Please find attached link for my blend file. here
nice tut. Does anyone have any tips for how to speed up renders? I am rendering inside a sphere for background and reflection, I wonder if that makes any difference. Render speed slows down a lot as the camera gets close to the glass.
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