I’m having an issue where some obejcts in my scene are becoming transparent during the render, but only when using my GPU. I have tried rendering with my CPU and have no issues with this happeneing.
I’ve had it happen in multiple renders with multiple models so it doesn’t seem to be the model as the problem.
You can see the circled meshes have become transparent during the render.
Does anyone have any idea what it could be? All of my GPU drivers are up to date.
I’ve tried in both Blender 4.0 and 4.1
Tried a reinstall with no luck. Turning off motion blur removes the issue so definitely seems to be something to do with that but no idea what it could be?
ah excellent thank you that seems to be it! each frame is aorund 30 seconds longer with CUDA but seems to be the only way to do it currently so that’ll be it for the time being. Thank you!