Solved - Bake all but the reflectin

I have a simple eye using 2. 71 and cycles render. It takes over a minute to render. I would like to bake everything but the light reflection in one pass. The cornea is a simple glass shader reflecting the light. Is there a way to bake all of the eye textures without the reflection?:frowning:



I was able to look at some 3dmax stuff and figured out a way to remove the reflection. The trade off was the image became brighter. But, since it looked ok, I am going to run with it. Attached is the way I did it if someone else runs into the same issue. Blender is fun!