I‘m trying to bake the mesh of a fluid simulation that is 70 frames long to one single mesh for each frame. Why? Because I want to Just kidding. I want to see the fluid animation but make something new with the finally generated mesh.
I know I can do the following: Object -> Convert To -> Mesh with ‚Keep Original‘.
But I don‘t want to do this for 70 (or more) frames.
Is there an easier method that I didn‘t discover yet?
Or is there a python script which does that for me?
Exporting it as Alembic or FBX doesn‘t work because it‘s exporting the animation not the meshes for each frame. At least I didn‘t find a button that allows it do export in this way.
Can anyone help me please.
Thanks a lot.
By the way… Can this be done in the #FlipFluids Addon?