[SOLVED] Mist pass issue

Guys, I´m using version 2.75RC2 and mist pass is pure black. If I connect Normalize, I can see the pass, but diference between black and white is very harsh (see the image below). Before, I didn´t need to use normalize in mist pass, only in Depth. I´ve noted too that the mist pass, after normalize, has some fireflies on the floor area.

Bug or I am making something wrong?

I´d like to know if this is a real bug before submit it to Bug Report.

It’s probably not a bug. Try to adapt value of mist settings in the world panel to your scene size.

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Thank you, VincentG! Solved!