I solved my first Rubik’s cube today, so I give you…“solved!”
I took me about 2 or 3 hours total (no, solving the cube only took me 30 minutes or so…:p) Modelling is subsurface with 3 array modifiers. Rendered internal with AO.
What do you think? C&C welcome and appreciated…
UPDATE:
Added DoF
Fixed floor reflection so it’s not so blurry
Changed floor wood mapping for a better effect
Changed the booklet a bit
And rendered it a loooot bigger:eek:C&C Apreciated and Requested.
Yeah, the silver is only on the 25 Year Aniversary edition, which I solved 4 times today. The first one I solved was the classic from 1982. It was my dad’s. Do you notice anything else about the pic? Anything unrealistic? I’m sure you’re still seeing that darn cube every time you close your eyes like me. = )
Great job but the instruction manual looks…flat, i mean it should be raised and bent a little like a book.
just my idea.
are you in Georgia? because i think that is the only state that let’s you get a permit at fifteen.
i lived in Georgia, when i turned fifteen. Advice: some old man that was at the DMV asked me whether i had a girlfriend, i said no, he said, good you don’t need one yet,
also he said don’t drive to fast (basic yet very wise).
I hope you don’t mind me giving advice, but it might help you in the long run.
blenditall: For some reason, everytime I set up my own DoF node setup, It just doesn’t work. It won’t render the zBuffer. I don’t know why, but its a major PITA…
It may be my color blindness kicking in on me here, but i think the color on the top and the left side are the same? Aren’t they all supposed to be different colors?
It’s very nice. One thing I noticed: If you look directly above the corner of the box farthest away from you, you can see some weird pixelated thing up there.
Besides that, it all looks good. Great job!