Some faces on an object with textures will not shot up, but shows in render.

When I am rigging something, some faces around the head does not have its textures showing, but it shows in render. And yes, I am viewing it with texture view.

Where is you blend file for people to check for errors ?
It’s difficult just to use purely guesswork with such a miniscule amount of information

Before you save your blend file pack all textures in it using the File / External Data menu