I have some questions looking for answers. Thank you for reading.
Blender Modelling
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Am I able to constrain moving a vertex (edge, face) to the XY or XZ plane rather than along a straight line?
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Is there a way to edit the strength of proportional falloff rather than the size?
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What is the deal with N-gons in other programs, don’t they mess up the subdivision (subsurfing)? How exactly do triangles mess up the mesh with subsurf? And what exactly is an F-gon?
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Do all dupliverts always face the same way or is there a way to introduce randomness?
Other
- Is there a way to delete datablocks in the Outliner/OOPS Window? Maybe because I don’t want it taking up room in the file when it is completely unlinked.
Rendering
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Right now there are way more options to tweak the render from the Blender Render than Yafray, right? Can editing the XML file help add extra tweaks?
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Yafray needs an area light?
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Wouldn’t the AO tab be better suited to the spot where the GI tab is for Yafray?
*Is there any sort of community like Pixeldam for the 3D world, where lots of users contribute a small part to build up a big city?
Mmmm, the questions in life.