Hello all
Im looking for some reference material and/or fundamentals for:
-
Envelope Maps
-
Reflection Maps
-
Normal Maps
-
Environment Maps (Same thing as Reflection Maps?)
Looking for the proper procedures for going about applying these methods correctly.
Thnx for reading.
EDIT:
Serached around, found few things, if your interrested.
NormalMapping:http://wiki.blender.org/index.php/Manual/Bump_and_Normal_Maps
Relfection Maps: http://www.math.sunysb.edu/~sorin/online-docs/blender/html/x3486.html
Any know where i can download cubic environment maps?