Gaea for terrain height and color. Blender for everything else. Geometry nodes for vegetation scattering. Volumes for atmosphere.
19 Likes
Great work, congrats.
Thank you!
1 Like
Working on some additional renders. Altering the lighting mostly. This is all Nishita; it works very well. I use planes with various noise textures and gradients in the alpha channel to cast the cloud shadows.
3 Likes
I featured you on BlenderNation, have a great weekend!
1 Like
Wow, thanks, Bart! You too!
1 Like