Some Rolling Hills

Gaea for terrain height and color. Blender for everything else. Geometry nodes for vegetation scattering. Volumes for atmosphere.

19 Likes

:+1:
Great work, congrats.

Thank you!

1 Like

Working on some additional renders. Altering the lighting mostly. This is all Nishita; it works very well. I use planes with various noise textures and gradients in the alpha channel to cast the cloud shadows.

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3 Likes

I featured you on BlenderNation, have a great weekend!

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Wow, thanks, Bart! You too!

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1 Like