this is my first time trying to make a game, problem is in the ‘and’ controler(somehow). I have two sensors sending their signal to the controller and for some reason the controller doesn’t work :(. but when I try the sensors one at a time they each work.
the blend is here:
the goal is to make the character jump only when it has ground under it and when it’s not toutching the walls or is in the air.
I would be extremely happy if someone could help, I have spent hours messing with this and the most frustrating thing is that everything should be working I even added debug props to trace the failure but it’s just soooooooooo un logical for ‘and’ controller to fail