As the title says im looking for a way to trigger sound files by a collision.
I recently made a test animation of a few glowing balls falling down stairs. Now i wanted to put some sound on it and came up with the thought "why matching all up manually when maybe blender (or a script but im new to phyton) could do the work much faster and more precise then i could ever do.
Now my question is, is there such a function/script already there or where do i find decent tuts and docs to maybe write my own script (if possible at al)
thanks in advance