I’ve had this project done for a while now and figured it would be a good time to share it. Took me a few weeks to get the whole thing done, working from a pair of blue prints and dozens of references images, this is the final version. This was my first attempt at materials using PBR shaders (courtesy of Blender Guru). Any kind of feedback would be awesome.
I think the modelling is very good. But the texturing is lacking imperfections. It’s too clean, making it look very CG.
Needs some scratches and grime and stuff.