Hey guys, I ran into a bit of trouble while animating this space invader here. I found out that at a certain distance, the area where these two blocks intersect with the main body render strangely. So I need to figure out a way to redo the rig or animation to avoid it. Also if I redo some of the rig or animation, it will mess up the cyclic extrapolation I added in 2.49. So now I’m also wondering if there is an easier way to just add the cyclic modifier to the whole thing instead or having to individually select each curve to add all my cyclic animations I’ve already added. I actually made this in 2.49, but then I got 2.5 btw.
Any suggestions? Thanks