Space Junkyard: The Future?

For the first prompt: Space Junkyard.

Fully procedural with geometry / shader nodes, no image textures/HDRI. The satellite was modeled based on the time machine(FG204) from the Steins;Gate anime series. No other modifier(s) were applied to the base object (Suzanne) besides only geonodes.

gif

geometry nodes overview

breakdown, showing mostly geonodes passes on the satellite (~1min gif):
breakdown

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