Hello everyone, I am modelling a space marine helmet. there are two pinching issues that i couldn’t solve though:
what is your advice?
Hello everyone, I am modelling a space marine helmet. there are two pinching issues that i couldn’t solve though:
what is your advice?
thank you!
very good question :'D i am trying different solutions and things got out of hand at some point
Sometimes an unbiased view might help…
omg this video is eye-opening, thank you!
Also: one can see that non-blender tricks/videos also can help because it’s a general problem task for polygon modelers… mastering good topology.