Spanish Knight

Hi guys!
Long time I don’t post something here.
This is my latest persona project, it is a spanish knight based on this reference: https://www.artstation.com/artwork/rRdAE5

The character is rendered in EEVEE, made mostly in Blender with the help of Zbrush for the sculpt, textures made in Substance Painter.
65k triangles in total. 30 days of production during free time.

I actually made this project to record a tutorial, any way you can find my artstation page here:
https://www.artstation.com/artwork/rAl9y2



here is the introduction to the tutorial:

Best
Max

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I featured you on BlenderNation. Have a great weekend!

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You’re on the #featured row! :+1:

wow… weird kind of necroposting :smiley: but cool project, it deserved more visibility! :slight_smile:

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It such a sick character design! Saw your intro to the tutorial last night, simply amazing!!!
PS im had a look at that artist you got the design from. Man he has some amazing art, kinda baffled hardly any comments on his art?!?!

Did he like you execution, i think you nailed!

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I like how the screen-right shoulder seems to weigh on him on that pose, makes it look like a more realistic depiction of that game character style.
Also, since the body parts that stick out of the armor have normal proportions, then by extrapolation, he either has a very tall torso or an insanely long neck. Sorry that’s where my imagination went. I’m not criticizing, this looks awesome.

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oh! top row after 7 months!
that’s totally unexpected! :smiley:

Thanks!

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Stereotype is the essence of this work.

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Very sweet.

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What’s great about this is how interesting it is. I’m not going to forget this soon. The stylized nature of the character…

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He must be a very strong man to be wearing that much iron! :slight_smile:

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you are wecome!! i was who make it get featured :sweat_smile: lmao…

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lol, good job

might be world record

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hahahahha :sweat_smile:

thanks! :smiley:

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