Yup, my question is, how could you do this effect in Blender? Is there some modifier or way to animate the modeling process…
I’m really new to Blender, but not 3D. I do have limited animation experience.
Anyhow, its an effect I want to achieve where stylized humanoid characters have a morphing topology and textures into a second, different, model and texture set.
LOVE Blender so far, by the way. This is my new favorite app.
Part 4 shows the transformation of a human head model to a werewolf… Cool, this might work for me. I also want the characters to shrink considerably… I’ll most likely have to learn a great deal to get this done.