Hey Blender Artists,
I’ve made a working skinned ragdoll that works fine when I test it in BGE. However, I want to spawn the ragdoll, which includes a mesh, an armature, the joint points and the other ragdoll parts. I can not spawn it with the Add Object actuator, because that can only spawn one object, unless I parent all the parts to an object and then spawn that object. But even if I do that, the ragdoll’s physics are erased. I’ve tried making an instance out of the object, however the joints are messed up and don’t work correctly. Does anyone one know how I could spawn the ragdoll as a group, or just any way in general of how to spawn it in with all of its parts(keeping their constraints and physics)? Thanks!