Speaker texture

Hi,

I’m working on modelling the internals of a speaker system and am trying to emulate the textures and materials shown in the attached image. I’d still consider myself a noob at this and have been struggling to get the right nodal configuration for this to come off. I’ve indicated on the image which textures I’d really like to capture, so if anyone has any ideas on how to replicate this I’d really appreciate it!

Many thanks,

Attachments


for black material see discussion on this thread

happy cl

This can get you started with the surround:




@cmomoney

Thanks so much for your help on that one, I managed to use your nodal setup for a nice effect. Much appreciated!