the helio.blend (526 KB)
Zeguy here, just asking if someone can help me out. In my little Spaceship-themed model, I have some Logic Bricks that tell my ship to go forwards. What i want to do is have a script that determines lift as a Local Force and one that is affected by such.
for example, my object has a set mass. (E.X. 100)
Therefore, per every 1 point of Force applied forwards, the upwards force= 0.7142857143
so, how do you script that?