I’m fairly new to using Blender. I’ve been trying to create a sphere made of uniformly sized cubes. The closest thing I’ve found is to create a NURBS surface and convert it to a mesh. Then extrude by individual faces (see attached image). I thought, cool - I’ll just create a NURBS sphere and then convert to a mesh, extrude and be done. But that didn’t work. I ended up with a mess of all shapes and sizes of quads. I’ve Google’d a lot but cannot find any way to do this. Has anyone done something similar?
Thanks.
Eppo and Safetyman,
Thank you both so much. This helps a lot. I hadn’t thought of using particles. This is very close to what I was trying to do. And thanks for the welcome to the forums. I look forward to learning more about Blender, so far I’ve had a lot of fun with it. Again, thanks - you guys rule!